Altered Confusion™

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Apple I-Touch: Marble Mash Lite Review

Posted by Altered Confusion on August 1, 2008

Marble Mash Lite reminds me of those party favors that had a small metal ball in a maze and you had to navigate the ball through the maze. This game has potential but I don’t think it quite lives up to what it could be, now of course this is the lite version, but I’m guess that the regular just has more levels.

I do like the fact that I get a score for completing a maze in enough time. However the only way that you lose the game is to run out of time, at any time when the time bar is getting dangerously close to expiring just drop your ball into a hole and you get to start over from the beginning of the level with no penalty (the time bar has been refilled). You also get infinite continues unless you let the timer expire. This part of the game seems inconsistent since there is and there isn’t a way to lose when you lose.

The other gripe I have about the game is the obvious reuse of textures, and the appearance of object placement in the levels. You can see the stretching of the pixels in certain pieces on the level, and you can see that it looks like some of the level design was rushed as you can see the objects not completely lined up.

I do like the fact that the ball goes at a pace that I feel comfortable about, and I do like the challenge that each level uniquely gives the user. I give this game a 6.8 out of 10.

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