Altered Confusion™

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Archive for September, 2008

Fable 2 not coming with Everything

Posted by Altered Confusion on September 30, 2008

Well its good news and bad news time for a highly anticipated title that is coming to you on the XBOX360. The developers of Fable 2 have said that they game is still on track for the October 21 release, that’s the good news. The bad news is that the online co-op that had some of us frothing at the mouth will not make its appearance when you first put in the disc to play.

They are currently still tweaking the online co-op experience. The hotseat version is said to be available on launch though, so just have some friends over and have a merry time that way. (Just promise each other that you’ll not try to take out their loved ones in the game)

The rumor is that the online co-op and some other nifty little treats will be coming to you, the player, as an auto-update. That means that you won’t have to spend more money than you’ve already spent on the game, and possible the XBOX Live arcade games to help get you some money and items before the game’s release.

** UDPATE **

According to Lion Head Studio’s fearless leader there is a chance that the online co-op patch maybe ready for people to have on the day of launch. Yes that means that its still not going to be contained on the disc, but at least there is a chance from day one to co-op with a buddy and explore the world that grows as your character grows.

Posted in announcement, XBOX360 | Tagged: , , | 2 Comments »

Nintendo’s Latest Add-on

Posted by Altered Confusion on September 30, 2008

So pictures have been leaked about the latest Nintendo product, and the world is curious as to why exactly Nintendo is releasing a Pedometer, and is it going to connect to the Wii or the DS (perhaps the new snazzy DS that’s rumored to be in the making?).

Nintendo seems to be continuing their trend of trying to keep their gamers doing healthy things. Let us start with the Wii, you are waving your arm around, for most you’re having to stand to play certain games. Then you have the Wii Fit, a balance board that makes you exercise, why people are facinated with it, well its a fad, but at least its getting some results. Finally you have the pedometer, for those who don’t know that’s something that keeps track of how many steps you take.

Now because I’m a very imaginative person I’m going to come up with some crazy idea that isn’t true, but I’m sure that someone will think along the same lines as me. So the pedometer is going to be featured in an exercise that will be able to sink with the new DS, and also with the Wii. There will be a new game that has been tightly under wraps that will use said pedometer. Square-Enix will jump all over the pedometer craze and will create a RPG in which the more you walk the more powerful your legions of doom will become as you try to save some princess from an acolypse in which the main character is a reluctant hero that in the end gets to shine. Sadly through the years his story has been forgotten, but just discovered was a book that chronicles what really happened a thousand years ago, and now you the player get to relive the adventure and see what truly happened to the blond haired, androgonist, hero and his band of friends, a real tough silent type guy, a creature that no one can figure out how its talking, and at least 2 females whose intentions are never clear.

In all seriousness I don’t think its a bad thing that Nintendo maybe going the route of trying to keep its gamers healthy, but I just hope its not a fad that Nintendo knows will make them some pocket change. I’d also like to see, once the true intention is revealed, what other developers may do with this pedometer. Can someone say Mini-games?

Posted in announcement, Nintendo | Tagged: , | 1 Comment »

Ys: The Ark of Napishtim Review

Posted by Altered Confusion on September 30, 2008

Ys: The Ark of Naphishtim is another addition into the Ys series. You will find yourself on an island where your puny weapon will not last long, but don’t fear you’re going to find a replacement that will allow you to create havoc on the island, and perhaps save all the people at the same time.

PS2 Version:
The graphics are your standarad affair for the PlayStation 2, but I can tell you that the animations look smooth and as usual the creature models stand out to me. The different levels are done in such a way that you feel like you are truly traversing this huge island.

PSP Version:
The port looks as good as the PS2 version. There’s no recognizable changes in appearance from one to another.

PS2 Version:
The controls are simple, and its a good thing because there will be times where you’ll be button mashing to get through an enemy, or trying desperately to hold on against a boss.

PSP Version:
The controls because of the simplicity makes an almost flawless transition through the porting. You’re not going to scratching your head over the control scheme.

Both Versions:
The game is in real time which makes for an interesting flow of battles depending on if you are trying to get through an area, there’s a lot of backtracking, and attracting all the monsters, or if you plan correctly you can have an easy time. The only thing is watch out for the status effects that can be caused by some creatures.

PSP Version:
Sadly there is a problem when you go from one screen to the next on the PSP version, expect a lot of time screaming as each screen is slow in loading. This isn’t that big of a deal until you have to start the heavy backtracking that comes later in the game.

As you can see I have both versions of the game and I have to say that the PS2 out-powers the PSP one, not because of the size of the screen that I get to play it on, but because of the fluidity that seems absent when trying to move around in the game on the PSP version. This game is something a little different, and if you can find it, I recommend picking it up on the PS2, but if you can find the PSP version know that you’re going to suffer the loading, but when you’re actually playing the difficulty on pulling off some of the attacks is slightly easier.

I give the PS2 version a solid 8.4 out of 10.
I give the PSP version a slightly shaky 7.8 out of 10.

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Contact Review

Posted by Altered Confusion on September 30, 2008

Contact is one of those games that seemed to come out of left field. Its an RPG that revolves around aliens, or what someone thinks is aliens, traveling around a map, solving puzzles, and unlocking all sorts of items.

The graphics don’t do anything to really impress, they just get the job done. I do like the fact that changing the character’s costume, which sadly can only be done on the boat, does actually change the appearance of the character, as well as the weapon that is currently equipped.

The controls are easy to figure out, and from time to time makes one wish that they game had a bit more complexity to it so that the controls could be utilized a bit more.

The main aim for this game is to recover pieces from all over the world for this scientist/doctor, who by the way has a very wierd cat. You’ll gain sticker throughout the game, as well as a boatload of items. The problem with this game ultimately comes from the short main quest. If you are willing to put in some time the game can easily be conquered quickly. The other thing that becomes obvious as the game progresses is that the battle system isn’t something you’re ever going to write home about, it gets the job done and from time to time makes you feel like there should be a little something else, but it never happens. Another problem is having to trek back to different islands to find items that you might have missed that are a requirement to get through an area, an example is the pilot uniform, I’m not going to tell you where it is, but I’ll tell you that its not directly in your path on the island that it can be found on. You’ll also find that some of the puzzles get a bit frustrating, especially when you finally break down and look at a walkthru to see how the hell it is done, and the answer is completely rediculous.

Overall this game has depth in wierd places, and lacks it in others. If you are looking for something slightly different try to find this game, otherwise this game is probably not the best choice for you. 7.4 out of 10.

Posted in DS, review | Tagged: , , | Leave a Comment »

Sony Reveals List for TGS

Posted by Altered Confusion on September 30, 2008

The Tokyo Game Show (TGS) is almost upon us, for those not fortunate enough to be going to the show, such as myself, here is a list of stuff that they will be showing off (You’re going to have to excuse some of the titles, the translator for google had some trouble):

PlayStation 3

Guitar Hero 3 Legend of Rock
Supernova Lumines
Samurai Way 3
Sonic World Adventure
PlayStation Home
Mainichi Issho
MotorStorm 2
WWE 2009 SmackDown vs RAW
Gundam Musou 2


Dynasty Warriors MULTI RAID
FINALLY Warriors coming OROCHI
Ratchet & Clank missions secret Marcell : Ignition!
Pipo Saru Saru Senki
Carnival Seoul BLEACH ~ ~
Portable Mainichi Issho
A brave man is a mere breath of or2
LocoRoco 2
Idol Master SP
Mobile Suit Gundam: Gundam VS. Gundam
Tales of the World: Radiant Mythology 2

Now I’m sure that the translator probably killed some of the names for the games but I have to say that there a couple of very interesting PlayStation Titles that will be showing. I just have one question, WWE 2009, really, that’s going to be shown?

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Puzzle Quest: Challenge of the Warlords Review

Posted by Altered Confusion on September 30, 2008

At the beginning of the Puzzle Quest craze there was a DS and a PC version. Both of which had a pointer system (ie mouse or stylus) which seemed to just fit the game. The popularity took a bit of time to get off the ground but once it caught there was no stopping it. This game presented a different genre to most gamers a Puzzle RPG, and a damn good one at that. You create a character follow a storyline take on different types of creatures, and battle through a puzzle game on par with bejeweled. I’ll write about the DS version since that is what I have but if memory serves me correctly it is also available on the PSP, XBOX Live, the PlayStation Network, and very soon the apple i-phone/touch.

The graphics are very simplistic, but they have to be to get the game to work. the cut scenes are 2D and don’t show much movement, it also features speech bubbles. The color scheme used for this game feels really earthy, there’s a lot of brown in the game.

The controls for the DS basically revolves around using the stylus almost the entire time. This in my opinion is a good move because it keeps the puzzle game fast because it is turn based.

The gameplay is the best part. When in battle you try to make different color matches of 3 or more. You can match 3 skulls and start doing damage to your opponent. For every colored match you make you gain mana. You can turn around and use that on your next turn to use on of your skills. These skills can range from making your opponent skip their turn, changing the layout of the board, doing direct damage to your opponent, or healing yourself. You will be fighting ogres, orcs, wolves, spiders, dragons, and so much more. You can gain mounts that will give you advantages. Your character will level up as the experience points mount. You will slowly reveal more and more of the map as time goes on. If you feel powerful try to take on a city, capture it and start gaining some money on the side. You can even level up your mounts.

Puzzle Quest may not be for everyone, but it is a good game to play, and almost anyone can pick it up. It has that hardcore feeling with the RPG elements, but it also has the casual game feeling with the battle system. If you don’t have a version of this game I highly recommend it. This game gets a 9.1 out of 10.

Posted in DS, review | Tagged: , , , , | Leave a Comment »

Final Fantasy Tactics: The War of the Lions Review

Posted by Altered Confusion on September 29, 2008

Final Fantasy Tactics: The War of the Lions is an update to a very loved PlayStation game. Well it is sort of an update and then again its a port. It takes the game of old and puts some new shine on some places, and gives some additions to others. If you liked the game the first time around you’re going to like it this time around as well. FFT puts you in the land of Ivalice where you will have to assemble a group of characters and battle to save a princess and a nation.

The graphics are fitting for the PSP. I get the feelings of nastalga from the battles, but at the same time the addition of the cut-scenes make me want to play the game in its entirety again. Menus are crisp, and the characters are looking as good as ever.

The controls are solid. You’re not going to find much to complain about, the only thing I had was a couple of frustrating minutes as I tried to figure out how to rotate the battlefield, once that was accomplished, I had no qualms. To do so, just so you know, all you have to do is use the analog pad on the PSP.

The music is the one thing about the Final Fantasy franchise as a whole that sets them a world appart. The music and sound sticks with you, it fits with the game that you’ve playing, and there’s a good chance if you play the game long enough that you’re going to find yourself trying to download it for your Mp3 player, then again that could just be me.

The game is a fantasy turn-based strategy game that is played out in 3D battlefields. You’ll gain and lose characters that you can use in the battle. There are many different classes to mold your group with, as well as spells and items. To be completely honest with you you’re looking at 60 to 80 hours, bare minimum, of content. Now I know that that amount of time is stretching it, even for me, but I promise that you are not going to be disappointed if you think this is your cup of tea. Another thing is if you’re one that likes to have a game that has a real storyline, you’re not going to be disappointed by this epic. This game has lost nothing in its 10 years, and its gained even more, 9.5 out of 10.

Interested in more gaming news, then follow the link to the new site.

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PSP to get MMOs?

Posted by Altered Confusion on September 29, 2008

Well it looks like the masterminds behind the Sony Gaming brand might be trying to push for an interesting choice in genres for the PSP, their portable platform. The rumor now circulating is that Sony might make a push in the near future, or maybe distant, towards putting MMOs on their system. This of course brings up a ton of questions as to what they are trying to accomplish by making this move, and how, from a networking point of view, is this going to be possible.

The thought of having a MMO on the PSP does get me a little bit excited. I think that there are some free-to-plays, and maybe even a couple of paid subscription games that could have the PSP as a plausable platform.

I do have concerns about bandwidth and connectivity with game servers. The PSP is a PORTABLE system, and having to use one’s wi-fi connection kind of binds you to one location, which then begs the question of why not just play it on a console, or the PC?

My other concern is that will the move for MMOs cause yet another PSP to have to be brought into the light, and how much disc space will be required to have the game run without the game going too fast for the system.

I’d be interested to hear from the readers on this rumor. It seems like the rumors are flying today.

Posted in announcement, PSP | Tagged: , , , | 2 Comments »

Perfect World Review

Posted by Altered Confusion on September 29, 2008

Perfect World, isn’t completely perfect, but it has its moments. As my search for an MMO that’s not going to continuously eat at my wallet continues I tried this free-to-play MMO. I have to say that the game looks good, and I think that those out there looking for something along the lines of a cheap WoW or LotRO fix can find it in this game. I know that there are probably die-hard fans, as there always are for every game, that will disagree with me telling me that its nothing like those games, but to me that’s what I see.

The graphics really depend on the graphics card that you have in your system. Overall I think they look good, they fit the theme of the game, and don’t distract too much from what is going on around you. I think the enemy models are interesting, and sometimes a bit exotic, but they work.

The controls drive me a bit nuts, I’m sure there is some key re-mapping that can be done, but I wanted to play the game as is to see what they felt was a good setup, and I have to say that they were slightly off. I guess I might have just been spoiled with the key set up for LotRO, but I think there is room for improvement.

The gameplay has, as I stated earlier, the feeling of a cheap WoW or LotRO. You have the ability to double jump and when you jump you can also do a flip. The flip looks horrific, and once you’ve done it once I’d recommend you move on from that move. I also feel the pain of my character if you try to do a special attack, if you do that that means until you explicitly tell it to use a normal attack your character will just sit there getting destroyed. I do like the fact that there is a good sense of different areas and a clear indicator of what type of creature you are battling. I don’t really like that your character really doesn’t change all that much with the different equipment you put on early on in the game, it gets a bit more glamorous as time goes on. Also I feel like there are just way to many quest that feature the always popular, “we must drive off these beasts, go kill X of these, and then after that you’ll need to kill X of these other creatures, oh and by the way they’re rare in this region so expect to be out there for a couple of hours, and when you get back you’ll feel dumb because I’m not going to give jack squat.” The only other qualm I have with the game is that there is no clear indicator between what you have on and what you picked up. You can have some sweet armor, but unless you are willing to write down all the stats and then check with what you have equipped and then compare that way, you may never know the differences.

If you are looking for a game that has some population issues in different areas, but feels a little like WoW or LotRO, definitely take this game for a spin. It may not be able to quench your complete hunger but it will allow you to interact in a good environment for a bit. 8.0 out of 10.

Posted in PC, review | Tagged: , , , , | 1 Comment »

A New DS On the Horizon?

Posted by Altered Confusion on September 29, 2008

It would appear that with the ton of new models of the PSP and the immergence of the I-pod as a viable gaming platform, Nintendo is rumored to finally be doing something about the market they’ve dominated from day 1.

The rumor of the Super DS, or the DS Advance revolves around some extra added accessories built into the DS. Look for a sleek design that incorporates a camera, and an MP3 player.

This in my opinion is an interesting move by Nintendo, if it is indeed true. Sadly the one thing that they will be missing is a phone feature, why not just knockdown the entire dream spec list. The DS Phone, it would be awesome, and it would also signal to Sony that they have yet again been beaten out when it came to releasing something that everyone is going to want.

I don’t mean to be harsh on Sony, I’ve been with them since the beginning, but it just seems like they are sliding as of late and if there was such a thing as a DS phone that came out relatively soon it would be yet another swift kick to the already sore balls of Sony.

I’m sure more info will come out about the new DS as time progresses, but the rumor release has it coming out as soon as within a month. Now to what locations that is left to the imagination, but I would bank on the release in Japan, and for those too impatient lots of imports of the product to take it for a test drive.

“Watch out Apple, here comes Nintendo. Nintendo plans to launch a new version of its popular DS portable gaming device with a camera and music player function, according to a report in the Sunday edition of The Nikkei Business Daily. The new version will have better wireless capability for connecting to the Internet and will cost under $189, the report said. It will be offered first in Japan, it said. The DS first went on sale in 2004 and a second version, called the DS Lite, debuted two years later in 2006. Both have sold extremely well with worldwide sales of the DS products at 77.5 million units as of the end of June this year.”

FYI: The picture is not going to magically become the next DS its a concept that was done a while back be some fanboy.

** Update **

It would appear that Nintendo is issuing a statement of complete ignorance. They will say that they are constantly working on improvements on all platforms, but they refuse to comment on a possible new DS.

Posted in announcement, DS | Tagged: , , | Leave a Comment »