Altered Confusion™

The Place For Game Reviews and Comics

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Posts Tagged ‘PS3’

Sony to release App for PSP to help online play

Posted by Altered Confusion on October 28, 2008

Looks like Sony could possibly be doing something really sweet for those PSP owners out there, who also own a PS3, that own games that have an ad hoc feature, and want to play against friends online. Sony is releasing Adhoc Party, a program that will connect through your PS3. The Beta was slated for October 30th in Japan, but sadly Sony has had to push back on that date and is stating sometime in November, so its not too far off.

There are two games that are being really targeted for this new program that being Monster Hunter Portable 2nd G, and Phantasy Star Portable. The program will feature a lobby feature that will allow users to chat with each other and gain new friends.

It will be interesting to see how smoothly this thing will run and if the connection has to be straight to your PS3 and not through another network and then to your PS3. If its the first well that kind of blows because the game doesn’t become any more portable than it was. Instead of having to sit in the same room as your friend, now you’ll get to sit in the same room as your PS3, and your friend will get to do the same with their’s.

Well hopefully it will rock people’s socks off and I’ll finally get to challenge some people to some Hot Shots! Golf.

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Posted in announcement, PSP | Tagged: , , , , , | 1 Comment »

Resistance: Fall of Man Review

Posted by Altered Confusion on October 26, 2008

Interested in more gaming news, then follow the link to the new site.

Resistance: Fall of Man was one of the first FPS games for the PS3 released. It basically gave you a slightly different twist around the World War II era. You are going to be playing a character that gets infected by a “virus”, but yet doesn’t have all the regular symtoms that most others experience. You will be left on your own from time to time fighting off mutated soldiers, and using an array of weapons.

The graphics in this game are what you would expect from a PS3 game, and the environments can draw a player into the era of time that the game takes place. Some of the cut scenes in my opinion don’t look as polished as others, but then maybe that’s just me. I do really like the different models used on the enemies as well as the weapons. The use of dark I think might have been a tad overused, but its suppose to look like war time so I’ll let it slide.

The controls, if you were to play with the ones provided for you by the game, DO NOT feel natural. I tried to play the game as they intended it and it only took one level, and my death (14 times) to change them to a slightly different setup. I will give the game that though, you can swap any button press with another one.

As for the gameplay, I’m going to have to say that if I hadn’t played Gears of War first, and possibly seen the medicore movie, in some people’s opinions, Doom, I would have really enjoyed this game. I do think that from time to time the difficult definitely can hit extremes, but if you play smart and don’t go all Rambo you should be able to get through most of the game with only a couple of deaths on your record. I don’t know if it was the control scheme, or maybe the fact that I’m not the top FPS player, but the first level of the game, before infection took forever for me. The repetitive deaths that I had, and there being no way to heal caused mounting frustration and almost caused the game to go on the shelf without being further played. I was very relieved to find that after that level you do have access to healing items, though sometimes I was left wishing, when my health was maxed, that I could pick up some of those items for use later as I’m pinned down in a fight.

The PlayStation has suffered greatly in my opinion because of a lack of games, I know that people will disagree with my adamantly, but in truth there have only been a handful of games that have peaked my interest. This would be one of them, but I will say it again I think the enjoyment of this game goes up if you haven’t played Gears of War. I know that there are huge differences, but to someone who doesn’t game exclusively on FPS, I’m seeing a similar experience. 8.2 out of 10.

Interested in more gaming news, then follow the link to the new site.

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Fallout 3 Midnight Madness announced, for some

Posted by Altered Confusion on October 24, 2008

For those out there just salivating over the fact that Fallout 3 is almost available for players to covet I have some good and bad news. The good news is that Best Buy is going to have a Midnight Madness type of event to celebrate the release of the game. The bad news is the fact that there will only be a grand total of 12 Best Buys in the US that will be participating in this “Madness”. Sadly my town is not one of the lucky ones, but if you’re curious read the press release and see if your wishes can come true, and if that’s the case please feel free to rub it in my face so I can feel even worse 😉

October 24, 2008 (ROCKVILLE, MD) – Bethesda Softworks®, a ZeniMax Media company, and Best Buy Co., Inc. have announced that in response to huge demand for Bethesda’s award-winning upcoming game, Fallout® 3, there will be midnight openings at Best Buy stores across the country the evening of October 27. Best Buy customers at select stores in the Washington, DC, New York, Los Angeles, Minneapolis, Dallas and Chicago metropolitan areas will be among the first to play one of the most anticipated videogames of the year.

“Fallout 3 has been a labor of love for the team at Bethesda and we can’t wait to get the game into the hands of consumers,” said Todd Howard, Game Director for Fallout 3. “We’re looking forward to celebrating the launch of Fallout 3 with the fans.”

The Fallout 3 team’s hometown Best Buy in Rockville, MD will serve as the flagship location of the midnight events, with special festivities including game kiosks, giveaways, contests and a live broadcast from the event with DC 101 FM. Game director Todd Howard will be on-hand along with other key members of the development team to sign copies of the game and chat with fans. In addition to the Rockville event, 11 Best Buy stores across the country will be hosting special midnight sales events.

Midnight sales event lines will begin forming at 3 pm local time, October 27 at the following Best Buy locations:

Washington, DC area

· Rockville, MD – 1200 Rockville Pike

· Tysons Corner, VA – 8449 Leesburg Pike

New York Area

· New York, NY – 44th And 5th

· Westbury, NY – 1100 Old Country Rd.

Los Angeles area

· Glendale, CA – 2909 Los Feliz Blvd.

· Pasadena, CA – 3415 E. Foothill Blvd.

Chicago area

· Chicago, IL. – 1000 W. North Ave.

· Downers Grove, IL – 1432 Butterfield Rd

Dallas area

· Plano, TX – 2800 N. Central Expy.

· Fort Worth, TX – 6750 West Fwy.

Minneapolis area

· Roseville, MN – 1643 Country Rd. B2

· Richfield, MN – 1000 W. 78th St.

Fallout 3 will be available on store shelves and online in North America on October 28, in Europe and Australia on October 30 and in the UK on October 31. Developed at Bethesda Game Studios – creators of the 2006 Game of the Year, The Elder Scrolls IV: Oblivion® – Fallout 3 is slated for release on the Xbox 360®video game and entertainment system from Microsoft, PLAYSTATION®3 computer entertainment system, and Games for Windows.

Fallout 3 features one of the most realized game worlds ever created. Set more than 200 years following a nuclear war, you can create any kind of character you want and explore the open wastes of Washington, D.C. however you choose. Every minute is a fight for survival as you encounter Super Mutants, Ghouls, Raiders, and other dangers of the Wasteland.

Hailed as one of the most anticipated games for 2008, Fallout 3 has already won numerous awards including Best of Show from the official Game Critics Awards at E3 2008 and a perfect 10 out of 10 from Official Xbox Magazine.

Fallout® 3 has been rated Mature by the ESRB. For more information on Fallout 3, visit http://www.BestBuy.com/Fallout3, http://fallout.bethsoft.com and http://www.prepareforthefuture.com.

With any luck I might get my hands on this game in the near future, but in the event that I have to wait a bit any reader who gets this game don’t be a stranger, tell me what I’m missing out on, I’d love to hear some opinions.

Posted in announcement, PC, PS3, XBOX360 | Tagged: , , , , | Leave a Comment »

NCAA Football 2009 Review

Posted by Altered Confusion on August 4, 2008

NCAA College Football 09 comes at you with what makes the addictive for rabid sports fans the action and intensity of the sport. As you may have guessed this is the latest installation of College Football onto the console platform.

Right off the bat you get to choose your favorite team so that you can have your backgrounds plastered with pictures of that team, I just wish that you were able to control the fight song list that plays in the background as well. Actually there probably is a way but after searching for it for quite a while I have to say that they hid it well. You can added custom tracks (i.e. your own music into the game so that you can tune out the fight songs from all over the league).

EA has also kept in the mini-games and added the ability to play school mascot against school mascot. I find that quite entertaining as you see a sea of Aubies take on a sea of Ugas (Auburn v. University of Georgia).

The graphics look a bit crisper than the previous installation, and the players look a bit more unique from one another. There is still that way too scripted sideline reactions while playing, but I think most people will be happy to see the on field stuff over the off field stuff.

There are your different game modes for all types of fans. You have your exhibition mode, your dynasty mode (where you get to do recruiting, schedule building, and run the offense and defense), “College Super Star” mode (Basically you control one player, you only get to play the game when the player is on the field, if he’s not then you get to see the play by play of the game), and of course the online play (where you get to create tournaments and leagues and play against friends or against online opponents that happen to have the game).

I’m not really sure about the internet connectivity between platforms, I would think that there would be a good chance of playing someone from a different system, but you never know what the console owners have done behind the scenes with their code.

This installation also suffers from not really keeping track of late hits after a player has run out of bounds, and also after the quarterback gets hit. Its really a flip of a coin to get the roughing the passer called.

I would love to try to do a comparision between two college football games like there once were, but sadly EA is the powerhouse that has the control so this is it for those college football fanatics who not only love thier team but want to be there team, and maybe just maybe change the outcome of some of the games that were lost in the regular season. This game gets an 8.9 out of 10.

* update *

If you have a SD TV like myself you may see some distortions when it comes to routes as you play through the game, which I find quite annoying but if you know the play already or you know what you’re going to be doing that isn’t really the play then you’ll be in the same boat as me and you’ll ignore the lines for a couple of plays until they straighten out for a bit, and then later return to distortion.

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Metal Gear Solid 4: Guns of the Patriots Review

Posted by Altered Confusion on June 24, 2008

Metal Gear Solid 4is the ending chapter in the Solid Snake story. This series has had ravenous fans since the first one came out and now the story ends and a lot of the characters’ stories are revealed and some get closure. As in ever installation you’ll be playing Snake and you’ll have to sneak your way through level after level facing incredible odds and finding a way to get out alive.

To be honest I suck at sneaking around so I wasn’t the stealthest of players, but as the game progressed I did gain a nifty little thing called accuracy and by the end of the game I was able to land headshots a good chunk of the time. The learning curve for someone like myself who hasn’t played a MGS game since the first is a bit steep if you’re not use to this type of game but after a while, at least for me, things started to fall into place. My main example is that it took me 5 and a half hours go get through the first of 5 acts, and yet in the end it took me right around 20 hours. I know it looks like not that big of an improvement, but I felt like the game started to flow once I started to roll.

Speaking of rolling the control scheme for this game felt good, but there was always something else that you needed to learn. Something I never figured out how to do was to do a side roll. When Snake had to use other weapons or machines it was a bit confusing as to why some of the controls changed, but at the same time it made sense for certain vehicles. Don’t worry though for those out there that think that snake will be cruising around constantly and not sneaking, it is very rare to see Snake doing anything else but being his sneaky walking around self.

The graphics of this game blew me away, and it made me deeply yearn for an HD TV I could feel the power that this game would have if I only had a HD TV, oh well one can always dream. The cut scenes were many and some of them quite long. I think when it comes down to it the game was half cinematics and the other half game play. I don’t think that the scenes take away from the game, but in my opinion it added a level of corniness that made me roll my eyes from time to time.

Overall this game is solid, they really did a thurough job putting this one together and making sure that everything flowed, I just feel like there were certain parts of the game, mostly the cut scenes where if I were able to take control I could have ended the game a lot quicker. There was one thing that did make the cut scenes interesting, and that was the buttons that would appear in the corners of the screen. If you pushed the buttons you’d be awarded for your keen observation, so if you pick this game watch the scenes carefully.

I know that everyone is giving this game 10s and to be honest I can see where they are coming from, but I think that this game as good as it is isn’t the pinnacle of what a video game is suppose to be, I think that this is a great example that every game developer should strive for, but I don’t think it is the best that will ever be. With that I award this game a 9.5 out of 10

Posted in PS3, review | Tagged: , , , , , | 1 Comment »

GRAND THEFT AUTO 4 Review

Posted by Altered Confusion on May 15, 2008

Rockstar’s infamous franchise’s latest addition actually updates the number instead of the title. Grand Theft Auto 4 will have you driving, shooting, stealing, and doing missions all over Liberty City. This city actually turns out to be a pretty close representation to the real city of NYC. There are of course subtle differences but people who are fond of the big apple have said that they get strange fits of “I think I’ve been there for real”.

I’ve been playing the PS3 version, it doesn’t seem to be the more popular of the two but I figured that I really do need something to play on the system, other than PS2 titles (that’s right I have a PS3 with a chip, not the software crap (not going to get into it) and Sports games. I have to say after playing the game for a good amount of time that I am actually impressed with the game.

I’ve played the first GTA3 and felt that it was cheap and the thrills weren’t enough to keep me interested, and so I had no desire to pick up any of the other iterations of the GTA3s. Now I figured with a new number that maybe the gameplay would be something that I would personally enjoy, and I have to say that I was right in my guess.

The story is something that will draw you in, and it is gritty and its mature, but its a hell of a story. I felt as if I was actually drawn into the story and wished that I could do more to help the main character. I wouldn’t call him a hero, but he’s not a villain either.

The radio stations are back, and I have to say that after a while I did want to take my gun and blow out the stereo, but overall I was entertained by the music and the commercials that came on.

The controls aren’t meant for someone who wants to just hot rod and speed from place to place, it takes a little bit of finesse to pull off some of the turns at high speeds, and also to brake. I can’t tell you how many times I was dodging cars beautifully only to just barely tap a cop after I was trying to come to a complete stop, and then have to floor it all over the city to get the cops to lose me.

I have to say thankfully there is auto aiming, sure when I get into a gun fight I don’t have enough time to pull the trigger to activate it but what I life saver it has been, especially when you start getting the hang of moving the shot after you’ve locked on so instead of the chest you can go for the knees or the head.

I can see why this game has gotten such high scores, and I have to say that I too want to give this game a high score, probably not as high as most of the scores but it is still a high score in my book… 8.7 out of 10

I would like to point out that this game is indeed mature, and has subject matters that children don’t need to be dealing with. I know that the youth is growing up faster than ever, but lets leave this game to those who really are of age. I do have to say that Rockstar does take a stab at making the sex scenes humorous (don’t worry there’s nothing visual about it unless you like looking at the skylines).

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Echochrome Review

Posted by Altered Confusion on April 26, 2008

Echochrome is one of the latest releases onto the PSN (Playstation Network) this game is for the PS3 and for the PSP. The game’s controls are really simplistic. your going to be moving the world around to allow your walking man to get all the echoes (the ghost like men standing in different parts of the level.

This game is all about perspective. Once you get the hang of it then it will be down to timing and moving the level around quick enough. It really is an interesting concept. If you position a piece of the level in such a way that it looks like it is connecting that which wasn’t connected before the character will walk as if it was connected. Move the level around so that it looks like using the jump would land you on the other part of the world, and that’s what it does. Move a piece in such a way so as to make a gap between two places disappear the character will walk behind the piece and will walk as if there was no gap.

The graphics are very plan its just the strict black and white, but I have to say that this in no way takes away from the game play, in fact I think it really allows the game play to shine. Since you’re not being distracted by all the flash and glitter you’re seeing what the game is and nothing else, which means if this game sucked you’d figure it out immediately, but that is not the case with this game. This game shows that it is something that if you like puzzle type games you’ll be dying to play until you can’t play any more.

I thought this game would be an easy game to review. My first thoughts were that they were dumb for doing what they did, but once I actually played the game I’m having to eat my words. This game, to a programmer at least, is something that is ingenious and I hope more games like this come along. 8.4 out of 10

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Gran Turismo 5 Prologue Review

Posted by dev09 on April 19, 2008

Gran Turismo: 5 Prologue…

Oh, how I love you!! Ok, now that I have gotten that out of the way, lets talk about the history of Gran Turismo. Ten years have past since the introduction of G.T. series and in this period of time G.T. has created not only a genre of games, but also become a part of the automotive culture at large.

Now let’s discuss the Gran Turismo 5 Prologue the game. First thing that will come to mind once you start the game, is the beauty of game. You know the kind of beauty that makes you just stop in your tracks and say WOW!!! The rendering of the cars, tracks and background scenery is top notch. Another aspect that G.T. has perfected is how to convey the sense of speed to the driver, you really get the feeling that your moving that fast.

The vehicle handling in some racing SIMs make the cars handle like a Mac truck, were as in other games the cars feel too lite and floaty, but not here. If a car is a front wheel drive car it handles like one and vice versa for a rear wheel drive car.

Gran Turismo 5 Prologue is the first game in the series to have online play. You can race up to 16 people per course, which is a feature that many of us have been waiting for. The online experience is basic, but over all still very fun. There are a few other extras with in the game such as the G.T. channel which I happen to like alot. And a news area as well, so u can get all that up to minute G.T. info.

All I can say is this ( there are a few little glitches I have noticed but ) if Prologue is this good, I can’t wait for the full version of the game with all the cars and tracks! If you are a fan of the series or not, I would say it is defiantly worth picking up. Score 8.8 out of 10.

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Super Puzzle Fighter II Turbo HD Review

Posted by Altered Confusion on April 13, 2008

Its a puzzle game with a couple of the characters from the Street Fighter along with a couple of extras from other fighting games. The object of the game is to make clusters of the same color and then touch those clusters with a glowing “bomb” of that color which will blow up all those pieces. If you have a big enough cluster you’ll cause your opponent some pain with time release blocks. Which are just like the other pieces except can’t be used until the counter in them reaches zero. The round ends once someone’s side of the screen fills up.

The graphics are cartoony, and the fighters don’t look all that manly in their munchkin-like forms. The gameplay area does stand out in a good way, and after a couple of times where you cause mass damage to your opponent and you see your munchkin associated with you do an attack to the other one you’ll enjoy the bit of effects in the center.

The controls are very simplistic, and they work beautifully. All you have to worry about really is the left arrow, right arrow, down arrow, and 2 of the buttons. This will move the pieces around the space, and rotate them for you if need be.

The gameplay is fun, its sad that there really isn’t a lot to the game, they could have done a bit more and this game would rock everyone’s socks off, but as it stands it definitely gets an 8.1 out of 10.

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PixelJunk Monsters Review

Posted by Altered Confusion on April 5, 2008


This game can be found on the Playstation Network for download onto your PlayStation 3. If you have ever heard of a browser game called Desktop Defense and like it this will be right up your alley.

You are a character that can move all over the screen, when standing close to a tree, causing it to highlight, you can choose to build a tower to help defend the people huddled around your base. The enemies will come in waves, and you’re towers will have to defeat wave after wave of monsters. If a monster is destroyed, or you survived a wave you’ll receive money that you can use towards turning another tree into a tower.

In the demo you have three types of towers that you can make, an Arrow tower that will do medium damage to ground and air monsters, a cannon tower that will do massive damage to ground monsters, but its attack radius is small, and a anti air tower that will do massive damage to air monsters. You’ll have to find a healthy mix of all three if you want to be successful in the demo.

The overall controls are pretty simple, you’re only going to have to worry about moving around, you can use the analog stick to accomplish this, and you’ll also have to use the X button to bring up your building options.

I almost forgot, another thing that will appear after your towers have killed a monster are blue gems collect those and you can unlock new types of towers, of course you can’t do that in the demo, but if you had the full version you would have some interesting towers to add to you arsenal. The gems can be used to upgrade your towers as well.

Towers will upgrade themselves by killing enough monsters, they will also be upgraded if you spend money or gems on them, you can speed up their leveling up by standing near the tower, doing so will make your character dance and you’ll notice a gauge on the tower will start leveling up. Towers that have leveled up will have a different colored flag, notifying that the tower is stronger.

The graphics, for a SD TV, aren’t that amazing, and I’m not sure how it would look on a HD TV. The graphics aren’t ugly, but they don’t really stand out. The game is basically 2-D with a bit of a false feel of 3D because the trees can be displayed on top of things.

Overall I’d say that this game is a 7.8, but then again I’m sure it could be better with a better TV and the full version of the game.

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